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Author WWDC 2012
John
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Registered: 30th Jun 03
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14th Jun 12 at 10:35   View User's Profile U2U Member Reply With Quote

Google have just solved the problem.

http://chrome.blogspot.co.uk/2012/06/chrome-and-new-shiny.html
Robbo
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14th Jun 12 at 10:58   View User's Profile U2U Member Reply With Quote

quote:
Originally posted by A2H GO
Where are the free ones Ed? I can only see ones at $10, but then I suppose that's not much.
he said "for a FEE" not for free
Balling
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14th Jun 12 at 11:43   View Garage View User's Profile U2U Member Reply With Quote

quote:
Originally posted by John
Google have just solved the problem.

http://chrome.blogspot.co.uk/2012/06/chrome-and-new-shiny.html

Will be interesting to see how this works. I wonder if it will auto detect screen resolution and change accordingly or if there is a manual setting to change the UI size.

Auto detect might be an issue unless it knows what size display you're using.


Rob_Quads
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14th Jun 12 at 11:53   View User's Profile U2U Member Reply With Quote

Pretty sure its all automatic. It will sense when its in the scaled mode i.e. 1920x1200 and use the high res graphics accordingly

Apple mentioned that application would need to be updated to take advantage of the higher res so they are just doing this (in the same way Apple have done many of thier own apps like iPhoto)
Balling
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14th Jun 12 at 12:03   View Garage View User's Profile U2U Member Reply With Quote

There seems to have been some complaints that the GPU is not up to the task of handling the high res UI.
The result is a pretty shitty framerate in transitions.
Lets hope this is a bug that's fixable by update.

http://www.youtube.com/watch?v=0VvaaLAfISU


jamied
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15th Jun 12 at 12:31   View User's Profile U2U Member Reply With Quote

I should have waited.. Installed iOS6 on iPad and only seems to work on certain wifi networks
Going to put 5.1.1 back on until a better beta lol
A2H GO
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3rd Aug 12 at 20:59   View User's Profile U2U Member Reply With Quote

Interesting.

Not the first time Apple have build something from the ground up on solid foundations

http://www.stuff.tv/news/apple-news/news-nugget/why-ios-6-maps-is-better-than-google-maps
Rob_Quads
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3rd Aug 12 at 22:40   View User's Profile U2U Member Reply With Quote

Really don't like traffic in iOS6 - due to it only showing traffic you loose all the positive-false alterts i.e. where you KNOW its OK. With the iOS system you have no idea how many of the roads are actually monitored
Bart
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4th Aug 12 at 06:51   View User's Profile U2U Member Reply With Quote

quote:
Originally posted by A2H GO
Interesting.

Not the first time Apple have build something from the ground up on solid foundations

http://www.stuff.tv/news/apple-news/news-nugget/why-ios-6-maps-is-better-than-google-maps


this sounds really good actually, as everything will be vector, looking at a city from far away will already be cached so no need to wait for loading when zooming in etc.

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