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F1 Computer simulation...
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[quote][i]Originally posted by Paul_J[/i] [quote][i]Originally posted by Cosmo[/i] Yeah, I see what you mean Paul, and thats certainly one part of it. But I think what I, and Robin (?) is getting at is more the reactions in the actual game play being more realistic depending on what the player does - irregardless of what their input device is. So if that be when the car spins out, what the braking would do in a certain area, what would happen after so many laps to the tyres, etc. etc. [/quote] Forza is a realatively 'arcadey' game. The Forza developers could of made Forza ULTRA realistic. But they chose not to, not because they couldn't or didn't know how to, but because it has no use in a mass market racing game. Sad fact is, the majority of people playing computer racing games want something mickey mouse, that makes them think it's realistic, but really is holding their hand and constantly helping them control their car. People think Forza's realistic :lol: Then you have the people who enjoy playing realistic sim / racing games, but the market is niche. Not large enough to make a lot of money from it. [/quote]
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