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Author BattleStations Midway for Xbox 360...
All Torque
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Registered: 17th Nov 05
Location: Milton Keynes Drives: Ford Focus TDCi
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12th Feb 07 at 00:42   View User's Profile U2U Member Reply With Quote

Brand new game, for xbox 360. Should be £39.99....


























Tesco's (not online) are selling it at £17.00

Awesome game too! well worth hunting down if its not sold out everywhere!
GTS-T Rob
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12th Feb 07 at 01:17   View User's Profile U2U Member Reply With Quote

i saw that in my local tesco also, i thought to myself, that games new out, cant be that price? sold out though
Russ
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12th Feb 07 at 06:59   View User's Profile U2U Member Reply With Quote

played them demo and didnt like it at all
Jamie Walby
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Registered: 15th Nov 04
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12th Feb 07 at 09:17   View User's Profile U2U Member Reply With Quote

Nooooooooooooooo
--Dave--
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Registered: 17th Feb 04
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12th Feb 07 at 10:19   View User's Profile U2U Member Reply With Quote

what is this game all about? Is it a strategy game?
morpheus22
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Registered: 10th Oct 05
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12th Feb 07 at 11:26   View User's Profile U2U Member Reply With Quote

http://uk.media.xbox360.ign.com/media/824/824256/vids_1.html
James
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12th Feb 07 at 11:41   View User's Profile U2U Member Reply With Quote

quote:
Originally posted by --Dave--
what is this game all about? Is it a strategy game?


Yes please inform me as I may purchase.
morpheus22
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12th Feb 07 at 11:45   View User's Profile U2U Member Reply With Quote

i have posted a link up there ^^^ few vids of the game
James
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12th Feb 07 at 11:45   View User's Profile U2U Member Reply With Quote

Can't get onto any games sites at work
--Dave--
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12th Feb 07 at 11:45   View User's Profile U2U Member Reply With Quote

me neither
topshot_2k
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12th Feb 07 at 11:49   View User's Profile U2U Member Reply With Quote

Its basically a WW2 flight sim/fighter game, you fly your planes, do missions, blow up ships/dogfights etc etc, looks ok would be worth a look for £17

[Edited on 12-02-2007 by topshot_2k]
All Torque
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12th Feb 07 at 11:51   View User's Profile U2U Member Reply With Quote

Battlestations Midway Review
Eidos hits us with its best shot.
by Jonathan Miller
US, January 26, 2007 - The oxygen tank is empty. The torpedo tubes are empty. An enemy destroyer is hunting my last submarine, dropping depth charges that explode dangerously close to the hull, which is already taking slow and steady pressure damage -- the price the sub had to pay after diving below safety limits to avoid active sonar detection.

Outmanned and outgunned, I am forced to surface. With no torpedoes, the only weapons on the sub are a single artillery cannon and an anti-aircraft gun that might as well be a beebee gun against the steel hull of a destroyer. My sub has one chance of survival, and I take it.

The sub quickly surfaces just behind the destroyer -- surfacing alongside her and in front of her entire complement of guns would have been suicide. As the destroyer's single rear gun takes aim at my exposed hull, I train the sights of my artillery cannon at its only weak spot, the magazine. With one lucky shot, I hit it, and the once-undamaged destroyer explodes into flames before sinking to the bottom of the Pacific.

It's right about then that you appreciate what a thrilling, unique experience Battlestations Midway is, and I haven't even started talking about the fighter planes, the dive bombers, the torpedo bombers, the aircraft carriers, the battleships, the cruisers and the destroyers at your disposal. That was just one submarine challenge. Battlestations Midway excels as a flying game, a submarine game, a warship game, an action game and a strategy game. To top it off, it presents the Pacific campaign of World War II as well as any title in recent memory, including a healthy dose of history and cameo appearances by John F. Kennedy and Franklin D. Roosevelt. No, Battlestations Midway is anything but another World War II game.

The single-player campaign opens in Pearl Harbor on that day of infamy. The story focuses on the ascendance of Henry Walker, from gunner of a single PT boat at Pearl, to captain of a destroyer in the Philippines, to commander of a carrier group at Midway. In the early missions, you will command only one vehicle at time without the ability to switch to another unit.

Where Battlestations Midway really begins to shine is about a third of the way through the campaign as you take control of multiple units and utilize different strategies to defeat the Japanese fleet. Do you launch wave after wave of torpedo bombers at an enemy ship or do you engage a cruiser, using fighter planes to ward off incoming Japanese air attacks? There is a tremendous amount of choice in Battlestations and, much like a game of chess, you will need to understand how your pieces move, how to use them in combination, when to attack and when to withdraw. As you can imagine, this takes a while to learn.

Even after a hefty and excruciatingly boring tutorial that gives you the basic ideas of how to control your war machines, there is still plenty to learn about basic naval tactics. In the air, you quickly learn to send fighter escorts with your torpedo and dive bombers to stave off squadrons of quick and nimble Zeros. You then learn to send your bombers in large groups to better their chances of slipping through dangerous antiaircraft fire. You learn to lead ships with bombs and to lead enemy fighter planes with your guns. Onboard ships, you learn to utilize the long-range guns of battleships and cruisers to take out enemy ships; you learn to fire torpedoes ahead and behind ships to bracket them. As a sub commander, you'll learn to dive beneath sonar range, to surface at just the right time to replenish your oxygen tanks, and to surprise carries and battleships with a devastating barrage of torpedoes as you silently hunt beneath the waves.

Where other games reward you by leveling up, Battlestations Midway rewards you with knowledge and experience as you slowly grow from novice into master strategist. Much like you can learn the game of chess in a few hours, it takes years to master. While you can nail the controls of Battlestations in a few hours, it will be a long time before you can even begin to complete the Ship, Sub and Plane Challenges, a collection of 12 single-player missions that will have you fighting incredible odds against a dozen enemy vessels. These challenges are impossibly difficult and surprisingly enjoyable as you improve your tactical and maneuvering skills.

While the action is great, it's using intelligent tactics that will win the day. Thankfully, a tactical chart is included that displays which vehicles have advantages over others. For instance, it's folly to take on a battleship with two destroyers as the long range guns would sink the destroyers before they could even get close to effective torpedo range. Instead, you'll need to utilize a sub, an aerial attack or another battleship of your own to have a chance. Pairing a destroyer with a battleship is another great tactic as the destroyer can lend AA fire as well as hunt down enemy submarines with depth charges. At the same time the battleship watches over the destroyer with its long-range cannons.

The 60 real-life vehicles each control well and are all authentically designed. You'll immediately notice the vertical mobility of dive bombers, the speed of destroyers in the water, the slow-lumbering turning radius of carriers. Onboard ships, you'll handle damage control, putting out fires and repairing the engine while under fire. The flying controls are as good as Blazing Angles, and that's a game that's devoted solely to flying. Battlestations Midway is an achievement in that it does so much more so well.

While in the thick of the action, you can hit the back button to access the battle map where you can order your units on attack runs and to take defensive positions. It's quite a high to see 30 or 40 vehicles all carrying out your orders and the enemy reacting to your maneuvers, something you see toward the end of the campaign and online.

The single-player campaign and challenges are really just your personal training ground for some awesome, epic battles on Xbox Live in which hundreds of units fight on sprawling battlefields inspired by real-world events like the battle of the Coral Sea and Solomon Islands. One map features only planes; a few feature only ships. Most feature a combination of carriers and airfields and shipyards. The online setup allows for up to eight players to join a four-on-four, Japanese-versus-American battle. Usually the objective is to destroy key enemy targets like carriers or a land-based installation. Sometimes the battle lasts ten minutes. Sometimes the battles last well over an hour. If you choose to play as a one-man team, you are able to control every unit on the battlefield, a true test of strategy and management skills.

With more players on a team, the units are divided accordingly. More often than not, a one-on-one game is much more enjoyable than four-on-four because you have the entire fleet to control rather than just a few ships or planes. Then again, four-on-four is great for friends that enjoy working together and carrying out their own strategy for success. This is a title that screams out for clan support. Four-man clans and a Pacific leaderboard should be included, but are not. While a great time, the online options are still relatively thin, like Gears of War with torpedoes.

Visually, Battlestations Midway is a decent-looking game. In this, the post Gears of War era, that simply isn't enough as more and more titles are utilizing the graphical power of the Xbox 360. At times, the gorgeous sky, the clouds, the sun and the detail is striking. You can see pilots in their cockpits crew members scurrying about the decks of ships. The frame-rate is smooth and there isn't any slowdown even with 40 planes in the air. Other times, however, the ocean, landscape and islands have a dull look about them. I can only imagine how this game would look if the game was built on the Far Cry engine with beautiful, lush islands and a sparkling ocean. The game does feature several beautifully rendered cutscenes during the single-player campaign to help compensate for the decent in-game visuals.

A nice cinematic score accompanies the action, and the voice acting is also solid. Still, both the score and the voice acting are repeated too often as you'll hear the same song and the same voices mission after mission.

Closing Comments
While so many action games are devoid of strategy and so many strategy games are short on action, Battlestations Midway delivers both. So many people have always wanted to take control of individual soldiers in real-time strategy titles like Company of Heroes or Battle for Middle Earth. In Battlestations Midway, you can. While the learning curve is relatively high, the time spent running ships aground and crashing planes into the ocean is worth it when you are dominating the Pacific. The graphics are a bit bland but there is a ton of detail. The score and voice-acting are well done, if repetitive. Still, Battlestations' shortcomings do not detract from a great gameplay experience that both action and strategy fans should enjoy. While the online options are thin, this game offers arguably the single-most enjoyable one-on-one match on Xbox Live as well as a great co-op experience for those that have paid their dues on the training modes. For those tired of the same old thing, check out this unique new title from Eidos -- Battlestations Midway is anything but just another World War II game.

Another Take
from Douglass C. Perry
After Jon, I'm the only IGN editor who's played enough of Battlstations to comment intelligently on its merits, or lack thereof. Eidos's RTS brings strategy and excitement to Xbox 360 in the form of World War II sea and air battles. Its strengths lie in the variety and depth of each craft and the ability to manually control each battleship or bomber.
But this RTS isn't instantly accessible, by any means. On the contrary, Eidos Hungary's game insists on using clunky, ported-over PC controls that could use real streamlining on Xbox 360. The graphics leave much to be desired, and the training missions, which are absolutely required -- especially with crafts like the submarine -- literally put me to sleep. Yes, I really fell asleep while watching them. Battlestations needs better controls, more online game options, a graphic overhaul, and seacraft that control with better accuracy and speed.

At heart, Battlestations is a good game, and I'm glad to see it come to Xbox 360, a console that could flourish even more with more good strategy games. But an 8.5? No way. In my opinion, this game is a high 7 or, at best, an 8.0. If you're dying to grab a strategy game on Xbox 360, Eidos's game is worth your while, but it's by no means impressive.

8.5 out of 10
All Torque
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12th Feb 07 at 11:53   View User's Profile U2U Member Reply With Quote


8.5 Presentation
A thrilling blend of action and strategy. The epic battles and historical accuracy represent the Pacific campaign as well as any other WWII title, if not better. Steep learning curve.

7.0 Graphics
Sometimes the game looks brilliant with an amazing level of detail. At other times the textures, lighting and color are bland.

8.0 Sound
Although somewhat repetitive, the score and voice-acting are both solid, including the JFK impression from PT 109.

8.5 Gameplay
Battlestations Midway is a fast-paced chess match where tactics and ability are tested equally, and we are rewarded with a challenging, exciting and unique experience.

8.0 Lasting Appeal
The single-player campaign and challenges will keep you busy until you jump online. Although there is only one gamemode, the variety in the gameplay makes it more than worthwhile.

8.5
Great OVERALL
(out of 10 / not an average)
GTS-T Rob
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Registered: 20th Jul 05
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14th Feb 07 at 19:33   View User's Profile U2U Member Reply With Quote

back up to full price before i got myself a copy

 
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