Not logged in [
Login
-
Register
]
You Are Not Registered Or Not Logged In
Corsa Sport
»
Message Board
»
Off Day
»
Geek Day
»
xbox vs ps3 graphics
» Post Reply
Post Reply
Who Can Post?
All users can post new topics and all users can reply.
Icon:
Formatting Mode:
Normal
Advanced
Help
Andale Mono
Arial
Arial Black
Book Antiqua
Century Gothic
Comic Sans MS
Courier New
Georgia
Impact
Tahoma
Times New Roman
Trebuchet MS
Script MT Bold
Stencil
Verdana
Lucida Console
-2
-1
1
2
3
4
5
6
White
Black
Red
Yellow
Pink
Green
Orange
Purple
Blue
Beige
Brown
Teal
Navy
Maroon
LimeGreen
Message:
HTML is Off
Smilies are On
BB Code is On
[img] Code is On
[quote][i]Originally posted by Linch[/i] ... Sigh. I didnt say that all ports were PS3 to 360. Infact at the minute, very little are. I said the ONES to compare. For example: COD4, DMC4 and Burnout. Also UNREAL TOURNAMENT 3. http://www.next-gen.biz/index.php?option=com_content&task=view&id=8396&Itemid=2 "We are now starting to see developers creating games on PS3 and then porting them to other platforms such as EA's Burnout," he said. "Developers are telling us that they are starting to create their games on PS3 first and take advantage of the hardware capabilities and then port down to other platforms so we are seeing tremendous progress from the third party community in terms of what they are able to do with our development kits. EDIT: Even more evidence... "We're using the Cell in a number of different ways," said Ward. "We have Cell-dedicated SPUs for physics, deformation and streaming. This game has much better physics and deformation than we've ever had before—all in real-time. We're using Cell for a very fast and efficient streaming system that's given us a very high fidelity world that runs at 60 frames per second, which has never been done before. We built the game from the ground up for PLAYSTATION®3. We want to lead on this system. We see this as Burnout 1 for us and we want to make huge leaps on this system." http://www.us.playstation.com/News/Editorials/81 Its a fact that you achieve a better quality game on the 2 platforms when porting down from PS3 to 360. Because they are generally easier to make on 360, yes, however, when made on PS3, they port down to 360 easier than they port down to PS3. [Edited on 02-01-2008 by Linch] [/quote]
Post Options:
Disable smileys?
Turn BBCode off?
Receive email notification of new replies?
This is a long topic, click
here
to review it.